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Be The Boulder
Another great concept from Stu. 1 month from concept to release. Learning from Slipstream we added loads of features to keep it fresh and fun. Most notably hand curated levels and a progression system coupled with custom challenges.
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24 Levels at launch - each hand tuned.
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An XP based progression system with content unlocks and upgrades per level.
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3 Different boulder types with different characteristics.
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Unique custom challenges per level.
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Unique custom stages such as catching the Golden Snitch, or catching fast Zombies.
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Final level unlocks the Golden Snitch forever for replayability.
Initial Concept Video
First Gameplay Video
Long Play showing original progression UI before we streamlined it
(musics Cosmo Sheldrake)
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