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Be The Boulder
Another great concept from Stu. 1 month from concept to release. Learning from Slipstream we added loads of features to keep it fresh and fun. Most notably hand curated levels and a progression system coupled with custom challenges.
24 Levels at launch - each hand tuned.
An XP based progression system with content unlocks and upgrades per level.
3 Different boulder types with different characteristics.
Unique custom challenges per level.
Unique custom stages such as catching the Golden Snitch, or catching fast Zombies.
Final level unlocks the Golden Snitch forever for replayability.
Initial Concept Video
First Gameplay Video
Long Play showing original progression UI before we streamlined it
(musics Cosmo Sheldrake)
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